First, sorry for my english. [god] => Array They are days of incredible violence, where both mortal and divine blood shall soak the ground, and the World Serpent will mete out destruction with a fanatic's zeal. ) [notes] => Heimdallr can, and probably will hurt you with his auto's. [god_id] => 23 At 75 stacks this item Evolves, gaining 10 Magical Penetration and 3% extra Mana to Power conversion. 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Same god and skin for both teams in All-Out Assault (in a pubs match) 1 / 2. ) 194,728 views Jan 14, 2021 3.7K Dislike Share soloDoubleJ 163K subscribers Today we will be playing. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. [url] => kuzenbo It's the n1 item for magical gods in due for a reason. When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. Array This does not stack with similar Auras. PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Cooldown - 120s. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. [god_id] => 33 Both of you do good damage, and this matchup really comes down to your ADC and coordination. If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. Additionally, their Damage Dealt is reduced by 15%. Using this item allows you to teleport to any allied structure while Rooted in place. Geb's schockwave and boulder-mode both proc your passive if you get hit with them, but he really can't capitalize on them alone (Unless he goes straight damage, which was a scary experience for me). Similar to Bacchus, if you get ganked or get a gank, one of you is probably dead. You definitely out damage him, and I would say that your wave clear is superior. [god_id] => 96 [god] => Array ) This can only occur once every 15 seconds. [display_name] => Skadi Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. Biggest piece of advice, she isn't a tank and you put down solid damage, she can't heal someone who's already dead. [notes] => This is specifically Fenrir support. Fafnir's AS buff is annoying, but there isn't much you can do to circumvent that except kill his ADC, which was the goal anyways. You can support us ad-free for less than $1 a month! After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. ( Subsequent hits on the same target do half the bonus damage for the next 3s. SmiteGuru - Smite's best source for player profiles, god stats, smite matches, elo rankings, smite guides, and smite builds. 3,485 views Feb 7, 2021 59 Dislike Share Garza Gaming Channel 4.13K subscribers This. Does this work? Jormungandr can have a maximum of 9 toxic clouds out at a time. You do a considerable amount of damage, and can probably out damage her provided she doesn't break a bunch of rocks near you. Stacks provide 1 physical and magical protection. - Jorm's breath attack doesn't proc anything, so don't try and use it that way. This only affects Monsters on your side of the Jungle. Array You will find builds for arena, joust, and conquest. Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. Funnily enough, Ares really is the best and the worst matchup simultaneously. ) This field damages and slows Enemies inside of it every second. PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. Want to support SmiteFire with an ad-free experience? Passive When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your maximum health. Dazed is a debuff on Jormungandr that is a fading, non-cleansable slow and increases the damage he takes for the duration. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. Ultimate provides a good escape and has fantastic peel potential . Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. [scoreVal] => 3 (Ex: the enemy has 2 mages, so I get void stone) Jorm is an offensive guardian who starts the team fights, so I feel that peel doesn't always work for him since he's always separate from the team. [url] => khepri [notes] => If you get frozen, it will hurt. - After the last update, Jorm's breath attack bypasses damage mitigation, cause otherwise it would be useless. This field damages and slows Enemies inside of it every second. Using this item allows you to teleport to any allied structure or ward while Rooted in place. Jormungandr. Basically, this matchup is all down to your ADC and whether they can compensate for your weaknesses. Unlike someone like Khepri or Kumba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. this can only occur once every 45 seconds. ) 1. This is a build from personal opinions and hope to receive your comments. [notes] => Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. Passive Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. Array Find the best Jormungandr build guides for SMITE Patch 10.2. Sorry but you don't know what you're talking about. Basically, this matchup is all down to your ADC and whether they can compensate for your weaknesses. You definitely out damage him, and I would say that your wave clear is superior. This field damages and slows Enemies inside of it every second. This can only occur once every 15 seconds. If you two are alone in lane, you might be able to win a boxing match. You could play a tiny rodent, or an anime schoolgirl, but you could also play Jormungandr the DESTROYER OF GODS! You out damage geb, no contest. [scoreVal] => 2 Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed. There isn't much to the mirror match, if you play better, you will win. Array You cannot fight most Bacchus late game if you are alone, he will out damage you. If he goes in for his stun, knock him up with your 3, if he starts pounding the ground, drop your 1 on his butt (if you aren't in it) and then ult him if you feel like it. Please consider supporting us by whitelisting us in your ad blocker! ) She will hurt you, same as she would hurt any tank. ) Her healing isn't on the same level as Aprho or Baron, though tainted steel couldn't hurt, if she ults while you are still in lane, just ult away, it isn't worth the fight provided your ADC can get away too. If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. Copyright 2019 SMITEFire | All Rights Reserved. [god_id] => 68 If the target has over 2000 Health, the bonus damage scales up. There is no reason anyone should miss a chain on someone as big as Jorm. Late game, a good Khepri ult will win a team fight, and early game, a Khepri Abduct (his 1) will proc your passive and possibly spell your death if you arn't careful. [notes] => Honestly, just charge her, she really can't stop you. Array Contrarily, if the Xing is an idiot who doesn't figure out that he can't throw you, you are set. If Anhur wants you dead, you are dead. ( Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. ) Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. [notes] => This is a provisionally easy ranking. Though I probably didn't need to tell you that. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. WE FINALLY FOUND THE BUILD TO MAKE JORM OP - Smite Jormungandr Solo (S9 GM Ranked) 40,696 views Mar 22, 2022 575 Dislike Share SoloOrTroll 5.15K subscribers 1. Targets hit take 5% increased damage for 5s, stacking 2 times. What should I play/do next?Subscribe for more http://goo.gl/1jrvu6Follow . However you choose to play Jormungandr, The SMITEFire community will help you craft the best build for the S10 meta and your chosen game mode. Your 2 clears a camp instantly, you have an invisible entry to lane, you can traverse the map instantly with ult (albeit attracting a lot of attention while doing so), and you scare the living **** out of anyone who sees you erupt out of the ground in their lane(and they will see you, rememebr you are the size of a building). Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. ) If the enemy is 4 physical or 4 magical, I would switch spirit robe for either a hard physical or magical defense option (Oni Hunters or Breastplate/ Tyranical whichever wasn't bought already). This matchup is heavily based off of which ADC can capitalize on the punishment these titans are putting out. Try an apply as much damage to the enemies mages, assassin, and adc before your team goes in for the kill. If ***ba does go down, your breath weapon can easily finish him off when he goes to sleep (5 hits per second baby). [god] => Array So realistically, all you are going to accomplish is getting him to 1/4 health and watching him fly away. [url] => geb 1. If you like Jormungandr tank, you can refer this way. [notes] => Geb out tanks you, no contest. I've done this, it's fun as hell. [scoreVal] => 4 Jorm is still my favorite Smite god, and if I had to pick a main, it would be him. [scoreVal] => 3 [display_name] => Heimdallr ) [god_id] => 57 Array If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. ( While Empowered, Jormungandr's basic attack fires at its fastest rate. 1. She will hurt you, same as she would hurt any tank. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page. You can build Chronos before Magus if you want extra cooldown early. SMITEFire is the place to find the perfect build guide to take your game to the next level. Array If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. ( [god_id] => 9 Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 3s. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. [notes] => You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. 1. Can be upgraded at level 20. Subsequent hits on the same target do half the bonus damage for the next 3s. 103. PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 1 * your level for 5s. Yemoja really can't compete with the damage you can put out if you play him right. Jormungandr draws power from toxic clouds nearby while channeling for 1.2s. Hey, Im Zathong and this guide is about Jormungandr Build in Smite Season 10. Save my name, email, and website in this browser for the next time I comment. [url] => baron-samedi Understand of Jormungandr. [god_id] => 6 Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. The 2 defensive items, just buy what do you need, usually i buy a item for physical and other for magical defense. Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. Smite God: Jormungandr Build Guide Discussion 0 More Guides Tap an item or ability icon for detailed info Jormungandr Build Attacker's Blessing Doom Orb Shoes of the Magi Breastplate of Valor Void Stone Spear of Desolation Rod of Tahuti Readme First, sorry for my english. Copyright 2019 SMITEFire | All Rights Reserved. Their Attack Speed is reduced by 25% for the duration. [url] => kumbhakarna ) [notes] => Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. When you hit an enemy god with hard crowd control, they drop spikes on the ground that lasts for 7s. Odin help us. ( [scoreVal] => 3 1. Fire a bolt that travels 70 units, stopping on the first Enemy God hit and splashing in a 20 unit radius, dealing 15% of their Current Health as True Damage and reducing any active shields by 75%. AURA - Enemy gods within 40 units have their Physical Power reduced by 15%. Passive If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to crowd control for 1s. This effect lasts for 7s and can only occur once every 15s. Remember, if Cabra hurts you, he isn't hurting your squishy friends. PASSIVE - Enemies hit by your damaging Abilities take an additional 48 Physical Damage over 2s. ) If she ults you, ult out. Similarly to an Athena, a good Terra will chew you up and spit you out. 1. If he misses his chains on you, laugh at him. Firing this ability while invisible reveals Jormungandr as he emerges out of the ground, knocking up Enemies around him. (Which is neat and an impressive display of voice acting skill since the two voices are so different) If she ults in a teamfight, it may still be advantageous to ult and try to knock enemies away until the ult wears off. ( When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. ( ( 24 days ago. Cooldown - 130s. So, I suggest you should use Ganesha damage (solo), support. Jormungandr is so large that he cannot be affected by Hard Displacement. Smite: BRUISER/ DAMAGE Jormungandr Build - THIS BUILD IS GOD TIER! Essentially, this matchup will be won by whichever ADC is able to stay in lane. Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. [url] => cthulhu All rights reserved. A decent Terra shouldn't be much of a problem though provided you and your ADC are competent. Would you like to let the author know their guide helped you and leave them a message? He's obnoxious and you really can't do anything to pressure him. This effect can only occur once every 90s. Personally, I love all four starter options for Jorm, and have no problems going for one over the other. Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. Jormungandr is so large that he cannot be affected by Hard Displacement. Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. Your best bet in this matchup is to stay at a decent distance and help your ADC with the wave when Ymir is busy. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Would you like to let the author know their guide helped you and leave them a message? Start Breastplate [url] => xing-tian I want to receive promotions from our partners. Jorm can easily get kills himself however! Required fields are marked *. Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. 4. The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. 1, His Silence Counters Your Second and 3 Ability, Array At 55 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection. Your biggest advantage over Ymir are your 1 and ult. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. ( 1. ( [scoreVal] => 3 If you two are alone in lane, you might be able to win a boxing match. You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. Range of 16/20/20+AoE Protection Physical: 21 (+3.2) Magical: 30 (+0.9) Regen HP5: 8 (+0.8) MP5: 4.6 (+0.42) Kukulkan Stats Health: 380 (+75) Mana: 265 (+45) Speed: 360 (+0) Range: 55 (+0) Attack/Sec: 0.87 (+0.91%) Basic Attack Damage: 34 (+ 1.45) If you want, there is crit below. [notes] => Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. She will win any prolonged fight, so try and be aggressive. 5 attacks/s decreasing while firing (min 2/s). [god] => Array Cabra out damages you, even in support, though that's about his only benefit. This guide has not yet been updated for the current season. 7% of your Mana from items is converted to Magical Power. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 20% of your Magical Power. Vote received! Like Ares, if Baron solo ults you, he's an idiot. ) Would you like to let the author know their guide helped you and leave them a message? Jormungandr submerges into the ground turning invisible as he searches for prey. No not really, you'd be better off with any jungler, hell even Loki works better. [god_id] => 87 Array [god] => Array [scoreVal] => 3 [god] => Array Patch 9.9 by SorHades - 4 months ago. [display_name] => Ganesha When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. 1. [display_name] => Ymir You can go Protector instead of Seer if you prefer it. 1. ( It is really easy to get stuck on Ganesha's ult while playing as Jorm due to his big hitbox. If she ults you, ult out. [url] => skadi Cloak -> Cloak of Concentration -> Spirit Robe. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. [url] => cabrakan Like Ares, if Baron solo ults you, he's an idiot. AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the debuff's effects are increased by 10% each, stacking up to 3 times. You will not be pressuring Anhur during a laning phase unless you and your ADC are in sync and THEY can out play him, cause you cannot go in against Anhur without backup. Any Attack speed past base speeds up the recharge rate of Jormungandrs Basic Attack. This matchup is as dead even as is possible. His ult will mess you up if you get caught in it, it's actually pretty hilarious to watch. ( Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. Smite is an online battleground between mythical gods. Vote received! ( PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. This really doesn't impact overall strategy, since the breath attack doesn't do that much damage to anything tanky anyways, but it is nice to know that Hi-Rez thinks about my snakey boy. Shard Relics can be upgraded to a new Relic once you reach Level 12. ( Incredible Burst/Damage Potential. [url] => fenrir Be super aggressive provided your ADC allows, and make sure you bodyblock his pull for your ADC. Vote received! AURA - Enemies within 55 units have their Attack Speed reduced by 25%. This guide has not yet been updated for the current season. Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. [scoreVal] => 4 I want to receive promotions from our partners. Array [url] => aphrodite Array PASSIVE - Damaging an enemy god steals 30 health (+1.5 per level) away from your target and restores 20 mana. [display_name] => Hades PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. If Sol and or Olorun are your enemy ADC's, or your enemy ADC uses a lot of abilities, like Chiron or AMC, I've found that this works nicely.

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